AI Insights · Timothy · April 2024
Top 5 Maze Games on Android in South America: Q1 2024
In Q1 2024, the top 5 maze games on Android in South America showed varied performance in downloads, revenue, and active users, with some apps experiencing notable trends.
In the first quarter of 2024, the top 5 maze games on the Android platform in South America displayed interesting trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these applications.
Toilet Rush Race: Draw Puzzle by Rocket Succeed Together experienced fluctuations in its weekly downloads, starting strong with approximately 97K downloads in the first week of January and peaking at around 123K in mid-January. However, downloads dipped to about 51K by mid-March before recovering to around 88K by the end of the quarter. The app's weekly revenue saw a significant spike in March, reaching $10 in the week of March 18. Weekly active users varied, starting from about 345K in early January and ending at approximately 328K in late March.
Royal Cat Puzzle from Remi Vision had a notable decline in weekly downloads, starting at around 59K in early January and dropping to just under 9K by late January. However, downloads picked up again, reaching approximately 19K by the end of March. The weekly revenue for the app peaked at $144 in mid-January but saw a decrease to $20 by the end of March. Weekly active users remained relatively stable, fluctuating between 217K and 273K throughout the quarter.
Maze for Kids by Crab's Games showed a steady decline in weekly downloads from around 37K in early January to approximately 9.5K in mid-March, with a slight recovery to about 12.5K by the end of March. The app's weekly revenue remained modest, peaking at $16 in mid-February. Weekly active users also showed a downward trend, starting at around 104K in early January and ending at approximately 87K by late March.
Maze: Puzzle and Relaxing Game from Infinity Games, Lda saw a significant fluctuation in weekly downloads, starting at around 13K in early January, peaking at approximately 27K in late February, and dropping to about 8.7K by the end of March. The app's weekly revenue was minimal, with a peak of $5 in early January. Weekly active users also fluctuated, starting at around 28K and peaking at approximately 44K in late January before stabilizing at around 18K by the end of the quarter.
Lucky Fortune OX by Zeeshan TechTech, despite being a new entrant, had an impressive start with around 100K downloads in mid-February. However, there was no data available for downloads or revenue beyond that point.
For more detailed insights and data, visit Sensor Tower.